![]() Made combo scaling applied to maximum of 50%.It can be effective against attacks with a short reach, such as weak attacks. Adjusted to make it easier to success moves.jumping opponents), improves usability in neutral. Reduces the possibility of being countered by attacks from above (e.g. Made it move forward when it is activated.Fixes that the gauge which should be stored with attacking an opponent,Ĭharacter Specific Changes Joseph Joestar. ![]() Standardized with other characters to reduce imbalances as a result of jumping differences. Adjusted that the HH gauge will not be stored when a player is damaged by his own attack.
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